Madden 25 Superstar All Positions And Archetypes Guide

Madden 25 has been officially launched three days ago, and the fan-favorite Superstar mode has also returned. In this mode, fans can play as players and strive to reach the top of the league. However, the player’s position and prototype need to be considered, because this will affect the player’s rating and performance. The following are all the prototype positions and corresponding performance abilities in Madden 25 Superstar mode.

All QB Archetypes

Field General(The Best)Gold Abilities
Short Deadeye – Perfect accuracy on all short passesMid Deadeye – Perfect accuracy on all medium passesDeep Deadeye – Perfect accuracy on all deep passes
Silver Abilities
Arm Talent – Faster pass animations & velocity on bullet passes
Bronze Abilities
Mobile Deadeye – perfect accuracy when standing outside of the pocketImmovable Object – Break first sack by a DBJuke Elite – Grants steerable juke animationsSpin Elite – Grants steerable spin animationsStiff Arm Elite – Easier stiff arms
ScramblerSilver Abilities
Arm Talent, Spin Elite, Juke Elite
Bronze Abilities
Short Deadeye, Mid Deadeye, Deep Deadeye, Mobile Deadeye, Immovable Object, Stiff Arm ElitePressure Cooker – Faster pass animations under pressure
GunslingerGold Abilities
Arm Talent, Deep Deadeye, Pressure Cooker, Immovable Object
Bronze Abilities
Short Deadeye, Midd Deadeye, Mobile Deadeye, Spin Elite, Juke Elite, Stiff Arm Elite
ImproviserGold Abilities
Mobile Deadeye
Silver Abilities
Arm Talent, Short Deadeye, Mid Deadeye
Bronze Abilities
Deep Deadeye, Pressure Cooker, Immovable Object, Spin Elite, Juke Elite, Stiff Arm Elite

All HB Archetypes

Elusive Back(The Best)Gold Abilities
Spin Elite, Juke Elite
Bronze Abilities
Twenty Twenty – Can gain yards after tackleSecure Carrier – Decreases fumbles near goal lineStiff Arm EliteTruck Elite – Easier trucksShake it Off – Break strip tacklesRB Route Elite – More HB Hot RoutesSticky Fingers – High chance to catch tipped passesIron Grip – Better CIT
Power BackGold Abilities
Stiff Arm Elite, Shake it Off, Truck Elite
Silver Abilities
Secure Carrier
Bronze Abilities
Twenty Twenty, Juke Elite, Spin Elite, RB Route Elite, Sticky Fingers, Iron Grip
Receiving BackSilver Abilities
Juke Elite, Secure Carrier, Sticky Fingers, Iron Grip
Bronze Abilities
Twenty Twenty, Spin Elite, Stiff Arm Elite, Truck Elite, Shake It Off, RB Route Elite
One CutGold Abilities
Secure Carrier
Bronze Abilities
Twenty Twenty, Spin Elite, Stiff Arm Elite, Truck Elite, Shake It Off, RB Route Elite, Sticky Fingers, Iron Grip

All WR Archetypes

Jump SpecialistGold Abilities
Iron GripShowboat – Improved RAC Catch
Bronze Abilities
Sticky FingersShort Route Elite – More WR Hot RoutesMid Route Elite – More WR Hot RoutesDeep Route Elite – More WR Hot RoutesRelease Technician – Increased chance to win vs the pressJuke Elite, Spin Elite, Stiff Arm Elite
SpeedsterSilver Abilities
Release Technician, Juke Elite, Spin Elite
Bronze Abilities
Sticky Fingers, Iron Grip, Showboat, Short Route Elite, Mid Route Elite, Deep Route Elite, Stiff Arm Elite
Power Receiver(The Best)Gold Abilities
Iron Grip, Release Technician
Silver Abilities
Stiff Arm Elite
Bronze Abilities
Sticky Fingers, Showboat, Short Route Elite, Mid Route Elite, Deep Route Elite, Juke Elite, Spin Elite
TacticianGold Abilities
Short Route Elite, Mid Route Elite
Bronze Abilities
Deep Route Elite, Sticky Fingers, Iron Grip, Showboat, Release Technician, Juke Elite, Spin Elite, Stiff Arm Elite

All LB Archetypes

Run Stopper(The Best)Gold Abilities
Tackle Elite – Does not allow broken tackles and causes more fumblesDestroyer – HitSticks are unbreakable/fatiguing/wipe zone progressRun Ender – Quicker run sheds
Bronze Abilities
Honorary Tight End – Better catchingZone KO Elite – Force more catch knockoutsMan KO Elite – Force more catch tackle knockoutsOverpowering – Improves club rush movesFinesser – Extra Pass rush pointHot Pursuit – Never get faked outFilm Student – Shows offensive hat count
Field GeneralGold Abilities
Tackle Elite, Film Stuednt
Silver Abilities
Destroyer
Bronze Abilities
Honorary Tight End, Zone KO Elite, Man KO Elite, Overpowering, Finesser, Run Ender, Hot Pursuit
Coverage LBGold Abilities
Zone KO Elite, Man KO Elite
Silver Abilities
Honorary Tight End
Bronze Abilities
Tackle Elite, Destroyer, Overpowering, Finesser, Run Ender, Hot Pursuit, Film Student
Blitzing LBGold Abilities
Overpowering, Finesser, Run Ender
Bronze Abilities
Honorary Tight End, Zone KO Elite, Man KO Elite, Tackle Elite, Destroyer, Hot Pursuit, Film Student

All CB Archetypes 

Power Corner(The Best)Gold Abilities
Press Elite – Improved Press coverage
Silver Abilities
Destroyer, Run Ender, Tackle Elite
Bronze Abilities
Honorary Receiver – Improved catchingZone KO Elite, Man KO, Finesser, Hot Pursuit, Film Student
Ball HawkGold Abilities
Honorary Receiver, Zone KO Elite
Bronze Abilities
Man KO Elite, Tackle Elite, Destroyer, Finesser, Run Ender, Press Elite, Hot Pursuit, Film Student
ShutdownGold Abilities
Man KO Elite, Press Elite
Bronze Abilities
Honorary Receiver, Zone KO Elite, Tackle Elite, Destroyer, Finesser, Run Ender, Hot Pursuit, Film Student
Field GeneralGold Abilities
Tackle Elite, Film Student
Bronze Abilities
Honorary Receiver, Zone KO Elite, Man KO Elite, Destroyer, Finesser, Run Ender, Hot Pursuit, Press Elite

Make sure to take your time in selecting the archetype that works best for you. Keep in mind that you can’t make more than one player per position. So if you don’t like your Power Back HB, you’ll have to delete them before you make another. Therefore, take great care in what decision you make.

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